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		<title>ArkAngelical Entertainment</title>
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		<description>Latest topics</description>
		<lastBuildDate>Sat, 31 Oct 2009 17:40:52 GMT</lastBuildDate>
		<ttl>10</ttl>
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			<title>ArkAngelical Entertainment</title>
			<url>http://i48.servimg.com/u/f48/12/68/47/23/arcang10.gif</url>
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		<item>
			<title>Tiered Professions</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/tiered-professions-t49.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>Although I cannot officially release all the information about how professions are going to work. We have continued to design  our profession system to allow a more tiered feel, to allow more meaningful progression. Basically the reason why we came up with this idea is to make it more realistic, obviously that is our goal with all of our concepts and decisions, and secondly to make every player's decision more meaningful.



Basic concept, as of now, is that the player is restricted to how much  ...</description>
			<category>Kings of Ethristah</category>
			<pubDate>Sat, 31 Oct 2009 17:40:52 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/tiered-professions-t49.htm#52</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/tiered-professions-t49.htm</guid>
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		<item>
			<title>We have moved!</title>
			<link>http://arkangelical.heavenforum.com/general-discussion-f1/we-have-moved-t48.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>In September, we moved from our residence in Indiana, to Texas. Being near Houston and without a stable connection to the internet I have been able to work a lot more on the ideas and concepts behind Kings of Ethristah. So expect updates flooding in, in a few days.</description>
			<category>General Discussion</category>
			<pubDate>Sat, 31 Oct 2009 16:54:45 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/general-discussion-f1/we-have-moved-t48.htm#51</comments>
			<guid>http://arkangelical.heavenforum.com/general-discussion-f1/we-have-moved-t48.htm</guid>
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			<title>Natas' Inferno</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/natas-inferno-t47.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>Despite what the name implies, I am actually going to be stating the opposite. There is this book called Dante's Inferno, and it tells of this guy, Dante, who travels from earth, through a cave, through Purgatory (it was written by a Catholic, but I still think they are onto something), and then he travels through hell. He sees rings around a deep pit, each pit holds punishment for a specific type of sin (hypocrisy, blasphemy, murder, stealing) descending down from least severe, to most severe.  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 22 Jul 2008 23:40:25 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/natas-inferno-t47.htm#50</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/natas-inferno-t47.htm</guid>
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			<title>Not so Magical weapons</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/not-so-magical-weapons-t46.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>In regard to recent thoughts on our weapon system, I have come up with

a real-world Christian perspective on those 'magical'

flaming/sparking/cold swords and other weapons that you see in all

other RPGs.



Here is my thoughts:



Flaming sword:

~As seen in several shows/movies, such as Rurouni Kenshin (Kenshin vs.

Shishioh), and also The Scorpion King (Agememmnon's weapon of choice at

the end) they have shown real world versions of them. They are swords

with oil or burnable liquids  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 22 Jul 2008 23:32:38 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/not-so-magical-weapons-t46.htm#49</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/not-so-magical-weapons-t46.htm</guid>
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			<title>Let me introduce... Peter.</title>
			<link>http://arkangelical.heavenforum.com/introductions-f3/let-me-introduce-peter-t45.htm</link>
			<dc:creator>Lazarus</dc:creator>
			<description><![CDATA[Or maybe not. <img src="http://illiweb.com/fa/i/smiles/icon_wink.gif" alt="Wink" longdesc="15" />]]></description>
			<category>Introductions</category>
			<pubDate>Fri, 18 Jul 2008 10:05:27 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/introductions-f3/let-me-introduce-peter-t45.htm#45</comments>
			<guid>http://arkangelical.heavenforum.com/introductions-f3/let-me-introduce-peter-t45.htm</guid>
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			<title>City Names</title>
			<link>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/city-names-t44.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description><![CDATA[Final listing of city names:
<br />

<br />
Raym
<br />
Shamiel
<br />
Arsah
<br />
Ohna
<br />
Ahm
<br />
Sehm
<br />
Arsiel
<br />
Asue
<br />
Ghaar
<br />
Casai
<br />
Phojes
<br />
Pajheth
<br />
Bojac
<br />
Erlach
<br />
Ahabram
<br />
Kebaher
<br />
Vee
<br />
Hela
<br />
Nica
<br />
Tesh
<br />
Maad
<br />
Grand Arena (not on the list that was discussed)]]></description>
			<category>Finalized Kings of Ethristah Ideas</category>
			<pubDate>Tue, 15 Jul 2008 23:23:21 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/city-names-t44.htm#44</comments>
			<guid>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/city-names-t44.htm</guid>
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			<title>Currency in Game</title>
			<link>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/currency-in-game-t43.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>KoE is going to run coins as its currency.

The denominations are as follows:





    * Copper

    * Silver

    * Gold

    * Platinum





We are also going to go by weight of currency instead of actual quantity.





    * 10 lbs. of Copper = 1 lb. of Silver, 50 lbs. of Copper = 1lb. Silver, 250 lbs. of Copper = 1 lb. of Platinum.

    * 10 lbs. of Silver = 1 lb. of Gold, 50 lbs. of Silver = 1 lb. Platinum

    * 10 lbs. of Gold = 1 lb. of Platinum.

    * Platinum is the  ...</description>
			<category>Finalized Kings of Ethristah Ideas</category>
			<pubDate>Tue, 15 Jul 2008 23:22:33 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/currency-in-game-t43.htm#43</comments>
			<guid>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/currency-in-game-t43.htm</guid>
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			<title>Buying Property</title>
			<link>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/buying-property-t42.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>The player is able to buy/rent/sell any vacant property, granted they have the correct amount of coin.



A House is vacant when no one is living there. Here are possible reasons why the house is vacant:





    * The previous owners were met with a natural death or were murdered. Possibly due to the player's intervention (MAJOR evil points if the player is responsible)

    * They moved to somewhere else. Possibly due to player's intervention (normal evil points if the player is responsible),  ...</description>
			<category>Finalized Kings of Ethristah Ideas</category>
			<pubDate>Tue, 15 Jul 2008 23:20:06 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/buying-property-t42.htm#42</comments>
			<guid>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/buying-property-t42.htm</guid>
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			<title>Fast Travel</title>
			<link>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/fast-travel-t41.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>The fast travel system will consist of a covered carriage, or an open cart.





    * PRICE: The Carriage is at least three times as much for its service then the Cart, due to its luxuries. The Cart is reasonably priced for everyone to use.

    * AVAILABILITY: The Carriage is ONLY open for those who have reached 'Noble' status in the profession path. The Cart is open to EVERYONE who can afford the price of the ride.

    * COMFORT: The Carriage is comfortable enough that the player has  ...</description>
			<category>Finalized Kings of Ethristah Ideas</category>
			<pubDate>Tue, 15 Jul 2008 23:19:41 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/fast-travel-t41.htm#41</comments>
			<guid>http://arkangelical.heavenforum.com/finalized-kings-of-ethristah-ideas-f10/fast-travel-t41.htm</guid>
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			<title>Dates for game</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/dates-for-game-t40.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description><![CDATA[1-5-1303: Birth of Player
<br />
1-5-13?? - 1-12-13??} Winter Childhood sequence
<br />
4-12-13?? - 4-19-13??} Spring Childhood sequence
<br />
7-19-13?? - 7-26-13??} Summer Childhood sequence
<br />
10-26-13?? - 11-2-13??} Autumn Childhood sequence
<br />
11-2-13?? - {PRESENT DAY} - Adult sequence]]></description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:19:00 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/dates-for-game-t40.htm#40</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/dates-for-game-t40.htm</guid>
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			<title>Skills Ideas</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/skills-ideas-t39.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>I have been working on a skill list and how they work. They are open for modification, and corrections. Any new ideas would be great. Here they are in ABC order:



Appraise

Skill Level = Skill Points + Wisdom Bonus

Effect in game: Determines value of item when buying or selling,

Skill Check:

When Buying:

Base Cost - (Base Cost * (Appraise Skill Level * 0.005)) = New Cost

When Selling:

Base Cost + (Base Cost * (Appraise Skill Level * 0.005)) = New Cost



Balance

Skill Level  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:16:45 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/skills-ideas-t39.htm#39</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/skills-ideas-t39.htm</guid>
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			<title>Ever-Changing World</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/ever-changing-world-t38.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>I am sick of games that advertise &quot;awesome replayability&quot; when after you beat the game you can start over and play the game again and make different decisions, except the only logical decisions to make are the same ones you made in the previous game... so much for &quot;awesome replayability&quot; For example the 'awesome innovative' RPG Fable (Which was alot of fun...) said that you can play the game over and over and never get the same game twice, the world was alive, it constantly  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:15:18 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/ever-changing-world-t38.htm#38</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/ever-changing-world-t38.htm</guid>
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			<title>Childhood - Key Decisions</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/childhood-key-decisions-t37.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>As you all know the childhood is a very crucial role in the game, it not only allows the player to interact with his character's family, and get to know his own character, but it also has a huge impact on the rest of the game, by making HUGE decisions that the player might not think anything about. For instance Teresa came up with one of the things that happened was that the parents were going to greet Roivas into town, or go worship and image of Natas (Chosen randomly during the scrapbook sequence)  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:14:21 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/childhood-key-decisions-t37.htm#37</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/childhood-key-decisions-t37.htm</guid>
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			<title>Childhood Quests</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/childhood-quests-t36.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>We are also working on the brief, but important Childhood portion of the game. We have several activities for the player to do, some of which are chores, or favors, others are games. We need to divide these things up into roughly three or four days. Each with at least one game as a reward for doing the chores.



How you do these things are important to the character's story, and reputation. The more you help with the more people will come to you, the more you lie and cheat the less people  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:13:52 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/childhood-quests-t36.htm#36</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/childhood-quests-t36.htm</guid>
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			<title>Marriage for PCs</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/marriage-for-pcs-t35.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>One of the things I have been thinking about for this game lately is the matter of if the player should be able to get married. Personally I think it allows the player to kind of get more feeling for the player character, because they have to make the decision on who they are to marry, and although the decision can be a light one nowadays, back in the middle ages it was one of the most serious things that could happen, and had to be treated as such. So the things that should be decided, first  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:11:52 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/marriage-for-pcs-t35.htm#35</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/marriage-for-pcs-t35.htm</guid>
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			<title>Arena Fighting</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/arena-fighting-t34.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>The last thing I was thinking about today, or yesterday, was if there was an Arena(s). I have been playing Fable, alot lately, if you hadn't figured that out yet, lol. They have this sequence in the game that the hero has to compete in the Arena, and at the end there is a decision between good and evil, basically if they spare the last combatant and receive the acquired reward, or slay the combatant and get an additional 50K (HUGE amount in the point of the game). But anyway back to the point...  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:11:23 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/arena-fighting-t34.htm#34</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/arena-fighting-t34.htm</guid>
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			<title>Caves/Ruins/Forts</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/caves-ruins-forts-t33.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>Something I have been thinking about lately is the inclusion of random/not-random places the player can explore and just have fun.





    * Caves, which could include Mines, Bandit Hideouts, Animal Lairs, or just empty Caves...they could hold nice loot and maybe some of them can hold powerful weapons and whatever...

    * Ruins, which would include ruined forts, ghost towns, and destroyed buildings... they could beused like the caves, but more progressive, like in the beginning you have  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:10:33 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/caves-ruins-forts-t33.htm#33</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/caves-ruins-forts-t33.htm</guid>
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			<title>Multiverse</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/multiverse-t32.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>We need to come up with a system that handles the mechanic of the path-based decisions... meaning that each decision you make has an affect on the rest of the game and what choices you are given, kind of like walking through a forest, if you take one path you are only given the forks and other paths off of that one, and even if you stay on that ONE path the entire time, the destination is unique to that path, at least for the most part.  But anyway I was brainstorming the other day, and I came  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:05:54 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/multiverse-t32.htm#32</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/multiverse-t32.htm</guid>
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			<title>Other Types of Weapons</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/other-types-of-weapons-t31.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>Ok, we have pretty much decided on all melee weapons, right? You know Axes, Pole Arms, Swords, Staves, Maces, so on and so forth... but I was thinking what about the projectiles... I mean we will have the Bow and Arrow, and the Crossbow and Bolt, but what about more expensive, more rare, primitive version of a firearm. I am not talking about something SOOO powerful that it is what everyone will use, kind of more like it had been JUST invented and not many people like them, or trust them, or they  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:04:45 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/other-types-of-weapons-t31.htm#31</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/other-types-of-weapons-t31.htm</guid>
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			<title>Training For Combat</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/training-for-combat-t30.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>Something I was thinking about a few days ago was the ability to pick up any weapon and use it efficiently. This bothers me with most RPGs because you could be a strict swordsmen, still with no training, but if you chose to do so you could pick up an axe and use it just as well. That bothers me... so here is what I came up with...



See you CAN pick up ANY weapon, but not use it efficiently until you get proper training in it, which COULD be self-trained but would take longer... anyway, the  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:03:46 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/training-for-combat-t30.htm#30</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/training-for-combat-t30.htm</guid>
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			<title>Alternate Beginning,</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/alternate-beginning-t29.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>See you start with every NPC telling you or hinting at you needing to talk to Chimeal, which is in some location, could be random, or whatever... but when you talk to him you find out about rebellious groups forming in Maad (representing the start of the rebellion against God that Adam was dealing with) [The rebellion was started by Natas, but the player does not know that] and that his regiment is forming to quiet them, but he advises you to talk to Natas... which you might have to ask around  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 23:02:58 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/alternate-beginning-t29.htm#29</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/alternate-beginning-t29.htm</guid>
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			<title>Building Stats</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/building-stats-t28.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>Another thing I have a problem with RPGs is that you can level up, and then boost your stats without actually doing ANYTHING... not very realistic... so I came up with the idea of this...



Ok for like Intelligence or the equivalent, you would have to read books and whatever, you know... duh!, lol... self-explanatory, lol..



Speed/Agility could be increased by running, weight training, or even training with a sword... to an extent....



Strength would be increased every time you swing  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 22:59:48 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/building-stats-t28.htm#28</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/building-stats-t28.htm</guid>
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			<title>Professions</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/professions-t27.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>The idea of not having the standard RPG classes has been proposed, and instead would have professions that the player can attain throughout the game. The standard RPG game has the player design the character, and then pick a class which determines their skills, and what equipment they can use. The professions include both combat, and non-combat professions. Each Profession has some promotions.

The list include, but is open for ideas, and corrections:



{:G: = Good aligned, :E: = Evil aligned}

Male  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 22:58:21 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/professions-t27.htm#27</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/professions-t27.htm</guid>
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			<title>Character Names (NPCs)</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/character-names-npcs-t26.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>The Lord - King Agemo Alpha (Alpha Omega) - (Can we come up with something better?)

Jesus Christ - Prince Roivas (Savior)

Michael the ArchAngel - Chimeal (Michael) - (Can we come up with something better?)

Lucifer/Satan - Natas (Satan)



And for the Lord of Kadminn we have Kael, and his lovely wife Davina.



Other then that we do not have any other main characters... I was thinking we could use some more generals for the Legnas Army... definitly one representing Gabriel, but a couple  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 22:53:21 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/character-names-npcs-t26.htm#26</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/character-names-npcs-t26.htm</guid>
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			<title>The Tragedy of Raym</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/the-tragedy-of-raym-t15.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>In the northeast section of Kadminn there is an island with one solitary city, Raym. This city is a more advanced city then all the others. Not to the point of being futuristic, but more just strives for the best, and not just enough to get by.



They have everything from primitive automobiles, experimental aircraft, working, non-flame lights, and other improvements over the other cities. The source of this technology is a form of energy found below the city, the access tunnels to this energy  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Tue, 15 Jul 2008 22:35:19 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/the-tragedy-of-raym-t15.htm#15</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/the-tragedy-of-raym-t15.htm</guid>
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			<title>Switching utilities,</title>
			<link>http://arkangelical.heavenforum.com/company-news-f2/switching-utilities-t14.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>With the testing phase of Kings of Ethristah still in progress, we were using the pretty powerful RPGMaker XP made by Enterbrain. However with the recent release of RPGMaker VX, we have switched to using it. It is more powerful, and with higher resolution graphics, although smaller graphics. So this has slowed progression a little, while we get adjusted to the new graphics system, and the higher capabilities of the Maker.</description>
			<category>Company News</category>
			<pubDate>Tue, 15 Jul 2008 22:26:43 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/company-news-f2/switching-utilities-t14.htm#14</comments>
			<guid>http://arkangelical.heavenforum.com/company-news-f2/switching-utilities-t14.htm</guid>
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			<title>The Physical World ~ Preview</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/the-physical-world-preview-t13.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>Ethristah is a large continent that has very distinct features about it. In the NorthWest you have the tropical, and very beautiful Trelieflan, while in the middle is Kadminn which is mostly plains, and flatlands, but has some mountainous areas in the SouthWest and NorthEast, and damp marshes to the far East. Lastly is the desert area known as Thead located in the SouthEast peninsula.



-Key Locations

--Treelieflan

      Beautiful, tropical rain forest. very limited access, only those  ...</description>
			<category>Kings of Ethristah</category>
			<pubDate>Tue, 15 Jul 2008 22:22:12 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/the-physical-world-preview-t13.htm#13</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/the-physical-world-preview-t13.htm</guid>
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			<title>Classy Professions</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/classy-professions-t12.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>Have you ever played a Hunter that never really hunted anything, but just held a bow? Or how about a Fighter that never had time to make money because he was too busy fighting, and repairing his equipment with the little money he gathered?



   The problem with the now, hugely accepted class system is that you are foreced into playing a certain type of character. You will never see a fighter healing like a healer-class, or at least that has about as much a chance as a healer-class wearing  ...</description>
			<category>Kings of Ethristah</category>
			<pubDate>Tue, 15 Jul 2008 22:01:01 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/classy-professions-t12.htm#12</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/classy-professions-t12.htm</guid>
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			<title>True Good and Evil,</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/true-good-and-evil-t11.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>Alignment is becoming a very popular feature to include in a game, especially in RPGs. However these game fail to accurately represent Good and Evil.

   

   Good people are not always plain, wimpy, clerical type people. A Righteous Warrior with blood dripping from his axe can be just as good as the priest at the local church, as long as he has made the right decisions.



   Evil is not always so cool looking, and now always powerful. Commoners can be just as evil as the evil mastermind  ...</description>
			<category>Kings of Ethristah</category>
			<pubDate>Tue, 15 Jul 2008 21:55:34 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/true-good-and-evil-t11.htm#11</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/true-good-and-evil-t11.htm</guid>
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			<title>Never play the same game twice,</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/never-play-the-same-game-twice-t10.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>How about settling for a game that dynamically changes even without player intervention, that you truly not playing the same game twice.

    

-From beginning...

      There is little chance you will be playing in the same starting town twice in a row. Beyond that each starting town has a unique atmosphere to it, which changes from game to game, and as the game goes on. But if for some reason you do happen to start in the same town consecutively there are other things that can be different.  ...</description>
			<category>Kings of Ethristah</category>
			<pubDate>Tue, 15 Jul 2008 21:48:37 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/never-play-the-same-game-twice-t10.htm#10</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-f5/never-play-the-same-game-twice-t10.htm</guid>
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			<title>Weapon Types</title>
			<link>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/weapon-types-t7.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>----------------------------------------------------------------------------------------------------------------------------------------

Structures:



Substances:



Quality:



----------------------------------------------------------------------------------------------------------------------------------------



Each weapon, blades as an example, has a normal structure to it, for example:

Dagger, Short Sword, long Sword, Bastard Sword, Falchion, Scimitar, Rapiear, Katana, Claymore,  ...</description>
			<category>Kings of Ethristah Discussion</category>
			<pubDate>Mon, 14 Jul 2008 04:02:18 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/weapon-types-t7.htm#7</comments>
			<guid>http://arkangelical.heavenforum.com/kings-of-ethristah-discussion-f8/weapon-types-t7.htm</guid>
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			<title>New Websites</title>
			<link>http://arkangelical.heavenforum.com/staff-discussions-f9/new-websites-t6.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description><![CDATA[I am aware that we have an ArcAngel Entertainment website, but with the current revision of our company, and KoE being moved forward with leaps and bounds we need to update everything. Cleaner Graphics, and everything. 
<br />

<br />
So one thing I will need us to do is to come up with is a new, fresher site. For both AAE (now ArkAngelical Entertainment), and for Kings of Ethristah.]]></description>
			<category>Staff Discussions</category>
			<pubDate>Mon, 14 Jul 2008 03:41:26 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/staff-discussions-f9/new-websites-t6.htm#6</comments>
			<guid>http://arkangelical.heavenforum.com/staff-discussions-f9/new-websites-t6.htm</guid>
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			<title>In a fighting system what do you prefer?</title>
			<link>http://arkangelical.heavenforum.com/general-discussion-f1/in-a-fighting-system-what-do-you-prefer-t5.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description><![CDATA[If you have an explanation of why you chose the way you did, please explain. For simplicity sake, please do not respond to another person's post, if I have further questions about a post I will ask. <img src="http://illiweb.com/fa/i/smiles/icon_wink.gif" alt="Wink" longdesc="15" />]]></description>
			<category>General Discussion</category>
			<pubDate>Mon, 14 Jul 2008 00:50:09 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/general-discussion-f1/in-a-fighting-system-what-do-you-prefer-t5.htm#5</comments>
			<guid>http://arkangelical.heavenforum.com/general-discussion-f1/in-a-fighting-system-what-do-you-prefer-t5.htm</guid>
		</item>
		<item>
			<title>Description</title>
			<link>http://arkangelical.heavenforum.com/chessbots-f12/description-t4.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description><![CDATA[Name: ChessBots (Working Title)
<br />

<br />
Genre: Strategy
<br />

<br />
Number of Players: 2+
<br />

<br />
Setting: Distant Future
<br />

<br />
Progress: Version 2, Near Beta Test
<br />

<br />
Description: Each player commands figures, called ChessBots, and take turns moving and attacking. The object of the game is to eliminate all opposing figures. Each figure is unique and can be modified to fit the strategies of its commander.]]></description>
			<category>ChessBots</category>
			<pubDate>Mon, 14 Jul 2008 00:44:46 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/chessbots-f12/description-t4.htm#4</comments>
			<guid>http://arkangelical.heavenforum.com/chessbots-f12/description-t4.htm</guid>
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		<item>
			<title>Favorite Quotes</title>
			<link>http://arkangelical.heavenforum.com/off-topic-f4/favorite-quotes-t3.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>&quot;If I had the letters 'HRT' and I could add 'EA' and get 'HEART' or add 'U' and get 'HURT', I'd rather have 'U' and get 'HURT' than have a 'HEART' without 'U'. &quot;



&quot;hmm...it says 'press the any key button to proceed.' Hmm...lets see, I see, essk (Esc), ka-tarl (Ctrl), and pegup (PgUp). Ahh! Where's the any key button? Oh well, better just order a tab.&quot;



&quot;When I was kidnapped, my parents snapped into action. They rented out my room.&quot;

Woody Allen



An apple  ...</description>
			<category>Off-Topic</category>
			<pubDate>Sun, 13 Jul 2008 23:55:40 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/off-topic-f4/favorite-quotes-t3.htm#3</comments>
			<guid>http://arkangelical.heavenforum.com/off-topic-f4/favorite-quotes-t3.htm</guid>
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		<item>
			<title>Let Me Introduce Myself</title>
			<link>http://arkangelical.heavenforum.com/introductions-f3/let-me-introduce-myself-t2.htm</link>
			<dc:creator>heavenlyblessedmom</dc:creator>
			<description>Hi there, my name is Teresa Henderson, my husband is Dustin.  We've been married for just over a year now and have a sweet baby boy Philip Kael who was born Feb. 12.  I may not be incredibly active around here, my main goal here is to be supportive and helpful to my husband =)  



I'm very excited about KOE and have had my hand in bits and pieces of the planning out of the game.  It's definitely been a learning experience, as I've improved my drawing skills in doing NPC concept sketches, spent  ...</description>
			<category>Introductions</category>
			<pubDate>Sun, 13 Jul 2008 23:30:03 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/introductions-f3/let-me-introduce-myself-t2.htm#2</comments>
			<guid>http://arkangelical.heavenforum.com/introductions-f3/let-me-introduce-myself-t2.htm</guid>
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			<title>My Introduction</title>
			<link>http://arkangelical.heavenforum.com/introductions-f3/my-introduction-t1.htm</link>
			<dc:creator>ArkAngelical</dc:creator>
			<description>Hello everyone,



Just a quick introduction, I am ArkAngelical (Gamer4Christ on Christiandevs.com).



Let me see, my name is Dustin Henderson, I got married on May 30th of last year my wife's name is Teresa, my son, Philip Kael, was born on Februaru 12th of this year.



I have been in Development for the past 6 years, started off just basic conceptual stuff, but now I am running my own company (it just started, so you are allowed to say it is an unoffical company) ArkAngelical Entertainment,  ...</description>
			<category>Introductions</category>
			<pubDate>Sun, 13 Jul 2008 23:01:40 GMT</pubDate>
			<comments>http://arkangelical.heavenforum.com/introductions-f3/my-introduction-t1.htm#1</comments>
			<guid>http://arkangelical.heavenforum.com/introductions-f3/my-introduction-t1.htm</guid>
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